Hey Ridge - one of the bits of feedback you got re. the final appearance of your models for your minor was how 'plasticky' they looked - more like 'action figure versions' of themselves than living, breathing characters. I can see this getting started here too - what can you do to guard against this too 'cgi' quality? I want to get a sense that these characters aren't just dolls or toys, but are 'alive' in an art-direction way - does that make sense?
Hey Ridge - one of the bits of feedback you got re. the final appearance of your models for your minor was how 'plasticky' they looked - more like 'action figure versions' of themselves than living, breathing characters. I can see this getting started here too - what can you do to guard against this too 'cgi' quality? I want to get a sense that these characters aren't just dolls or toys, but are 'alive' in an art-direction way - does that make sense?
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